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This includes HD textures, improved lighting, visual enhancements, and dynamic resolution between 1080p and 4K, all at a buttery smooth 60 FPS.Īnd I know some of you have been harboring this concern, so I’m happy to announce this too: Crysis 2 Remastered and Crysis 3 Remastered will release with separate editions as well, meaning you can purchase them without paying for Crysis Remastered. For those on next-gen consoles as well, you’ll get to take full effect of the console’s titan-level hardware. And all of this, in heavily refined glory. Using the powers of the series’ iconic nanosuit, you’ll run, jump, and cloak your way to discovering this world’s secrets and enemies. Experience the stories of Nomad, Alcatraz, and Prophet as you work to stop the alien race known as the Ceph from destroying human life as we known it. The Crysis Remastered Trilogy will officially release on PC, PlayStation, Xbox, and Nintendo Switch consoles on October 15, with pre-orders for PlayStation and Xbox now live (links below).Ĭrysis Remastered Trilogy packages all three mainline Crysis games (not including Warhead) into one neat, wonderful package. And pretty soon, it seems it’ll be that time again. In fact, I gave the full series a replay earlier this year and fell in love with it all again. The Crysis series is one I’ve come to cherish for everything it does right, from its open-ended level design, sci-fi world, and questions of how technology defines a person. A continuation of the game, that change the genre forever.While there’s plenty I’m excited for from the rest of the year’s offerings ( Life is Strange and Deathloop being two particular games of note), I’m particularly excited about the Crysis Remastered Trilogy as well. To make it even worse, you spend the latter part of the game in darkness, so you won't even be able to see the technological prowess that is still lurking there somewhere.Īnd modern Crytek struggles to survive, with delayed salaries and a single ongoing niche game to its name. And Crysis 3 became more a rail shooter, than anything open world stands for. I never played Crysis 2, but haven't heard anything good about it.
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But nobody cared it was the tech masterpiece. Crysis, as a game, was boring when compared to FarCry. This was a point where gameplay and technologies diverged at the company: technology climbed higher and became better with every game instalment, while the fun parts, i.e. And the amount of content was staggering. Freedom of movement + vehicles + encounters on your own terms. And it brought open world gameplay to shooters, as we know it now.
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Then, seemingly out of nowhere, FarCry came out. They started with a tech demo for GeForce cards. The trajectory of Crytek as a company is spectacular.
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